Processing & CraftingLow EffortEarly Game
High Alchemy (Live GE Margins)
High Alchemy turns tradeable items into their fixed High Alch coin value. When items are purchased below (Alch Value - Nature Rune Cost), every cast creates pure profit and Magic XP.
Base Hourly Profit:750K GP/hr
Starting Capital:2M GP
Location:Grand Exchange / Anywhere (Bankstanding or while doing Agility)
Membership:Members Only
🧮 Dynamic Profit Calculator
Estimated Hourly Returns
Live GE & Tax Connected
1200 Casts/hr
Casual (800)Standard (1200)Tick-Perfect / Max (1200)
💰 Gross Revenue
750K GP
💸 Supply & Gear Cost
0 GP
✨ Net Profit / Hr
750K GP/hr
📦 Item Flow & Grand Exchange Margins
| Type | Item | Qty / Hr | Unit Price | Hourly Total |
|---|---|---|---|---|
| 🔻 Input | Nature rune | 1,200 | 98 GP | 117,600 GP |
| 🔻 Input | Rune platebody | 70 | 38,200 GP | 2,674,000 GP |
| 🔺 Output | Coins | 1 | 0 GP | 0 GP |
* Unit prices automatically deduct 1% Grand Exchange tax (capped at 5M GP) on sell orders.
🗺️ Walkthrough
Step-by-Step Execution Strategy
- 1Equip a Fire staff so Fire runes are 100% free.
- 2Place the item to alch in the inventory slot that aligns directly underneath the High Alch spell icon (slot 16).
- 3Click rhythmically every 5 ticks (3.0 seconds) without moving your mouse.
🎯 Pro Efficiency Tips
- •You can High Alch while running Agility Rooftops or doing farm runs for zero-time magic training!
⚠️ Common Mistakes to Avoid
- •Buying items above their break-even alch threshold.
📋 Prerequisites
Requirements Checklist
Required Skills
MagicLevel 55
Required Items
Fire battlestaff / Tome of fire
Nature rune
⚖️ Pros & Cons Analysis
Pros
- ✓Zero combat risk
- ✓Can be done while doing other skilling
- ✓Steady 78k Magic XP/hr
Cons
- ✗Requires GE buy limit rotation across multiple items